weatherless...................80.54168% offense.......................47.72093% balance.......................32.18378% hyperoffense..................11.42729% sun........................... 8.21993% semistall..................... 7.26365% trickroom..................... 7.13515% rain.......................... 6.65729% voltturn...................... 4.75177% trickrain..................... 2.71414% sand.......................... 2.60525% hail.......................... 1.97585% sunoffense.................... 1.43624% stall......................... 1.40435% monotype...................... 0.84838% hailoffense................... 0.60101% monopsychic................... 0.43087% rainoffense................... 0.32715% tailwind...................... 0.23568% monoice....................... 0.19796% tricksun...................... 0.15911% choice........................ 0.12526% gravity....................... 0.07794% monoghost..................... 0.06060% monowater..................... 0.04867% monoflying.................... 0.03082% monosteel..................... 0.03082% monofighting.................. 0.02991% monograss..................... 0.02991% monoelectric.................. 0.02982% monofire...................... 0.01973% dragmag....................... 0.01205% Stalliness (mean: -0.104) |#### -1.5|#### |########## -1.0|################# |############### -0.5|############################# |########################### 0.0|############################## |#################### +0.5|############### |################## +1.0|##### |###### +1.5|####### more negative = more offensive, more positive = more stall one # = 0.48%