weatherless...................73.55499% offense.......................43.07187% balance.......................27.47366% hyperoffense..................15.23815% sun...........................12.59329% semistall.....................12.35544% trickroom.....................11.71958% rain.......................... 7.25560% sand.......................... 5.87815% voltturn...................... 5.03776% trickrain..................... 4.99350% sunoffense.................... 3.99198% stall......................... 1.86088% hail.......................... 0.71796% tricksun...................... 0.44595% monotype...................... 0.25367% tailwind...................... 0.18765% gravity....................... 0.14334% hailoffense................... 0.12630% monoice....................... 0.12164% monopsychic................... 0.09309% rainoffense................... 0.04381% monoghost..................... 0.03893% dragmag....................... 0.00101% monoelectric.................. 0.00000% monowater..................... 0.00000% choice........................ 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% monofire...................... 0.00000% monoflying.................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: -0.068) |######## -1.5|####### |#################### -1.0|################ |################## -0.5|############################ |########################### 0.0|############################ |############## +0.5|############### |############################## +1.0|##### |############ +1.5|################ more negative = more offensive, more positive = more stall one # = 0.40%