weatherless...................64.61597% offense.......................37.74800% balance.......................29.00217% hyperoffense..................20.22459% sun...........................18.39593% sand..........................15.62812% semistall.....................11.03542% sunoffense.................... 7.80099% trickroom..................... 6.10365% voltturn...................... 2.49553% stall......................... 1.98981% rain.......................... 1.17876% tricksun...................... 0.50339% hail.......................... 0.18122% trickrain..................... 0.17817% gravity....................... 0.03361% monotype...................... 0.02910% monoice....................... 0.02007% tailwind...................... 0.01677% monoghost..................... 0.00773% hailoffense................... 0.00359% monopsychic................... 0.00130% rainoffense................... 0.00014% dragmag....................... 0.00001% monoelectric.................. 0.00000% monowater..................... 0.00000% choice........................ 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% monofire...................... 0.00000% monoflying.................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: -0.138) |#### -1.5|######### |######################## -1.0|############### |#################### -0.5|##### |################## 0.0|################### |########## +0.5|########## |############################## +1.0|## |############ +1.5|####### more negative = more offensive, more positive = more stall one # = 0.53%