weatherless...................85.77754% offense.......................58.62385% balance.......................23.00155% hyperoffense..................18.12608% voltturn......................10.42915% hail.......................... 9.90311% monotype...................... 3.35499% sand.......................... 2.47077% rain.......................... 1.50310% rainoffense................... 0.82625% trickroom..................... 0.80781% sun........................... 0.78776% hailoffense................... 0.62780% choice........................ 0.60379% multiweather.................. 0.44227% monodark...................... 0.39445% monoghost..................... 0.29320% monoice....................... 0.28692% monowater..................... 0.27753% monoflying.................... 0.26432% monofire...................... 0.25668% monosteel..................... 0.25229% tailwind...................... 0.25123% semistall..................... 0.22340% monopoison.................... 0.22130% mononormal.................... 0.18112% monoelectric.................. 0.17086% sandoffense................... 0.16366% monobug....................... 0.15145% sunoffense.................... 0.14365% monograss..................... 0.13637% monopsychic................... 0.13482% dragmag....................... 0.10939% monofighting.................. 0.10347% monodragon.................... 0.08965% monorock...................... 0.08106% monoground.................... 0.03992% monofairy..................... 0.02898% stall......................... 0.02511% sandstall..................... 0.00004% Stalliness (mean: -0.478) -2.0|### |### -1.5|##### |######### -1.0|################ |################ -0.5|########################### |########################## 0.0|############################## |########### +0.5|### |# +1.0|# | more negative = more offensive, more positive = more stall one # = 0.66%