weatherless...................80.50893% balance.......................42.50668% offense.......................28.31534% sand..........................17.13391% hyperoffense..................11.17429% semistall.....................10.82166% stall......................... 7.18204% sun........................... 1.46570% sandstall..................... 1.28592% hail.......................... 1.02183% voltturn...................... 0.99402% sandoffense................... 0.60990% trickroom..................... 0.30184% hailoffense................... 0.23904% monotype...................... 0.19146% multiweather.................. 0.18265% monopsychic................... 0.08690% tricksand..................... 0.05856% sunoffense.................... 0.05557% rain.......................... 0.05228% monowater..................... 0.02759% monofighting.................. 0.02435% sunstall...................... 0.02362% choice........................ 0.01876% monodark...................... 0.01566% monosteel..................... 0.01337% monoflying.................... 0.00704% hailstall..................... 0.00449% monoground.................... 0.00414% monopoison.................... 0.00389% rainoffense................... 0.00238% monobug....................... 0.00232% monodragon.................... 0.00232% monofairy..................... 0.00219% trickhail..................... 0.00104% tailwind...................... 0.00100% monoelectric.................. 0.00090% dragmag....................... 0.00079% monorock...................... 0.00075% monoghost..................... 0.00035% monoice....................... 0.00029% monofire...................... 0.00027% monograss..................... 0.00016% mononormal.................... 0.00012% trickrain..................... 0.00008% tricksun...................... 0.00002% swagplay...................... 0.00001% rainstall..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.204) -2.0|### |##### -1.5|####### |######## -1.0|############ |#################### -0.5|################ |################## 0.0|####################### |############################ +0.5|############################ |############################## +1.0|#################### |############ +1.5|######## |##### +2.0|#### |### +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.39%