weatherless...................89.70158% offense.......................46.61170% balance.......................44.52667% voltturn......................10.73030% rain.......................... 5.92302% hyperoffense.................. 4.02579% semistall..................... 3.55225% sun........................... 2.17407% sand.......................... 2.13576% stall......................... 1.28360% trickroom..................... 0.98716% monotype...................... 0.14923% rainoffense................... 0.07641% hail.......................... 0.06842% tailwind...................... 0.05627% monoflying.................... 0.05389% monofairy..................... 0.03977% hailoffense................... 0.03971% sandoffense................... 0.03395% monoghost..................... 0.01942% monoelectric.................. 0.01525% dragmag....................... 0.01411% monowater..................... 0.01098% monopoison.................... 0.00761% tricksand..................... 0.00309% tricksun...................... 0.00244% multiweather.................. 0.00223% monodark...................... 0.00220% sunoffense.................... 0.00062% monoground.................... 0.00007% monodragon.................... 0.00003% monopsychic................... 0.00001% monofighting.................. 0.00001% monofire...................... 0.00000% monobug....................... 0.00000% choice........................ 0.00000% mononormal.................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% monoice....................... 0.00000% trickrain..................... 0.00000% monograss..................... 0.00000% Stalliness (mean: -0.035) | -1.5| |### -1.0|###### |################## -0.5|##################### |############### 0.0|################ |############################## +0.5|############ |#### +1.0|######### |# +1.5| | +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.73%