weatherless...................74.03186% offense.......................40.52725% balance.......................35.43086% sun...........................11.14968% hyperoffense..................11.12545% voltturn...................... 9.56070% sand.......................... 8.33531% semistall..................... 7.68836% rain.......................... 5.45322% stall......................... 5.22808% monotype...................... 2.52292% hail.......................... 2.41531% trickroom..................... 1.73606% multiweather.................. 1.34314% sunoffense.................... 0.80333% hailoffense................... 0.46546% monowater..................... 0.40180% choice........................ 0.39705% monobug....................... 0.36078% sandoffense................... 0.33666% sandstall..................... 0.29884% rainoffense................... 0.23811% monosteel..................... 0.19295% sunstall...................... 0.16539% monofire...................... 0.15128% mononormal.................... 0.15074% monofairy..................... 0.14359% monopoison.................... 0.13613% dragmag....................... 0.12991% monofighting.................. 0.12874% monopsychic................... 0.11447% monoelectric.................. 0.11358% monoice....................... 0.11091% monodragon.................... 0.10657% monoflying.................... 0.10056% tricksun...................... 0.09063% monoghost..................... 0.07958% monorock...................... 0.07385% monograss..................... 0.06857% monodark...................... 0.06766% trickhail..................... 0.05518% tailwind...................... 0.04864% gravity....................... 0.04594% monoground.................... 0.04575% tricksand..................... 0.03974% rainstall..................... 0.02164% trickrain..................... 0.01823% hailstall..................... 0.01153% allweather.................... 0.01113% trapper....................... 0.00078% Stalliness (mean: 0.050) |####### -1.0|################### |############################# 0.0|############################## |######################### +1.0|############## |###### +2.0|## |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.74%