weatherless...................75.50649% offense.......................38.19873% balance.......................35.29625% hyperoffense..................10.79021% voltturn......................10.38257% sun...........................10.05485% semistall..................... 9.11525% sand.......................... 8.87240% stall......................... 6.59956% rain.......................... 4.69891% hail.......................... 2.08010% trickroom..................... 1.71089% multiweather.................. 1.19659% monotype...................... 1.15594% hailoffense................... 0.67997% sunoffense.................... 0.57213% sandstall..................... 0.47648% choice........................ 0.42503% sunstall...................... 0.25238% monowater..................... 0.24564% monobug....................... 0.19032% rainoffense................... 0.16467% dragmag....................... 0.16298% sandoffense................... 0.15435% monofairy..................... 0.13675% monofighting.................. 0.09057% tricksun...................... 0.08377% mononormal.................... 0.06291% monosteel..................... 0.06249% monoelectric.................. 0.05348% monoice....................... 0.05027% monofire...................... 0.04779% monopsychic................... 0.04164% gravity....................... 0.03881% trickrain..................... 0.03493% trickhail..................... 0.03488% monoflying.................... 0.03249% monodark...................... 0.02830% monorock...................... 0.02643% monoghost..................... 0.02420% tricksand..................... 0.02171% monodragon.................... 0.01993% monopoison.................... 0.01904% monograss..................... 0.01824% tailwind...................... 0.01358% monoground.................... 0.00791% rainstall..................... 0.00531% allweather.................... 0.00274% hailstall..................... 0.00069% trapper....................... 0.00010% Stalliness (mean: 0.121) |####### -1.0|################### |############################# 0.0|############################## |########################## +1.0|############### |######## +2.0|### |# +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.70%