weatherless...................78.01624% offense.......................39.73318% balance.......................37.00696% sand..........................18.69683% hyperoffense..................12.90925% semistall..................... 7.01856% voltturn...................... 6.00026% stall......................... 3.33204% trickroom..................... 2.38464% hail.......................... 1.83681% monotype...................... 1.35989% sandstall..................... 1.30833% rain.......................... 0.99252% sun........................... 0.59294% trickhail..................... 0.39314% sandoffense................... 0.38025% monobug....................... 0.30936% choice........................ 0.23846% tricksand..................... 0.23846% dragmag....................... 0.22557% monodragon.................... 0.19335% monoground.................... 0.15468% multiweather.................. 0.13534% hailoffense................... 0.10956% monofighting.................. 0.10312% monoghost..................... 0.10312% rainoffense................... 0.09023% monopoison.................... 0.08378% monoflying.................... 0.08378% monosteel..................... 0.06445% monoelectric.................. 0.05800% monofairy..................... 0.05800% monopsychic................... 0.05800% monowater..................... 0.04511% tailwind...................... 0.03222% monoice....................... 0.03222% monorock...................... 0.03222% monofire...................... 0.01933% monodark...................... 0.01933% monograss..................... 0.01933% rainstall..................... 0.01933% sunoffense.................... 0.01933% mononormal.................... 0.01289% Stalliness (mean: -0.016) -2.0|# |## -1.5|######## |############## -1.0|################## |####################### -0.5|############################# |############################# 0.0|############################## |############################ +0.5|########################## |###################### +1.0|########### |######### +1.5|###### |## +2.0|# |# +2.5|# |# +3.0| |## more negative = more offensive, more positive = more stall one # = 0.38%