weatherless...................75.81181% balance.......................37.84367% offense.......................37.01009% sand..........................21.66075% hyperoffense..................12.36784% semistall..................... 8.76682% voltturn...................... 6.28476% stall......................... 4.01158% trickroom..................... 2.95414% sandstall..................... 1.74623% hail.......................... 1.58179% rain.......................... 0.83658% monotype...................... 0.69177% trickhail..................... 0.53690% sandoffense................... 0.39801% tricksand..................... 0.36749% choice........................ 0.22763% sun........................... 0.22525% monodragon.................... 0.19052% dragmag....................... 0.15314% monobug....................... 0.11850% multiweather.................. 0.11619% hailoffense................... 0.06376% monosteel..................... 0.05337% monoghost..................... 0.04984% rainoffense................... 0.04308% monoelectric.................. 0.03992% monoflying.................... 0.03937% monofairy..................... 0.03518% monoground.................... 0.03364% monopoison.................... 0.02754% monofighting.................. 0.02706% monopsychic................... 0.02600% monowater..................... 0.02057% monorock...................... 0.01603% monoice....................... 0.01483% monofire...................... 0.01398% monograss..................... 0.01269% rainstall..................... 0.00972% tailwind...................... 0.00943% sunoffense.................... 0.00911% mononormal.................... 0.00298% monodark...................... 0.00283% Stalliness (mean: 0.055) -2.0|# |# -1.5|####### |############### -1.0|################### |####################### -0.5|############################## |############################## 0.0|############################## |############################ +0.5|############################# |########################## +1.0|############## |############# +1.5|######## |## +2.0|# |# +2.5|# |# +3.0| |## more negative = more offensive, more positive = more stall one # = 0.35%