weatherless...................68.53352% balance.......................37.66711% sand..........................30.31608% offense.......................27.88084% hyperoffense..................19.00703% semistall.....................11.91778% voltturn...................... 6.44817% stall......................... 3.52724% trickroom..................... 0.99007% sandstall..................... 0.87473% hail.......................... 0.80427% trickhail..................... 0.59221% rain.......................... 0.32392% tricksand..................... 0.21039% sandoffense................... 0.17413% monotype...................... 0.08525% monowater..................... 0.07479% sun........................... 0.02519% hailoffense................... 0.00842% dragmag....................... 0.00412% monodragon.................... 0.00367% rainoffense................... 0.00337% multiweather.................. 0.00297% monoground.................... 0.00216% monosteel..................... 0.00205% sunoffense.................... 0.00181% monoflying.................... 0.00155% monobug....................... 0.00056% monopsychic................... 0.00026% rainstall..................... 0.00023% monofighting.................. 0.00017% choice........................ 0.00011% monoghost..................... 0.00003% monorock...................... 0.00003% monopoison.................... 0.00000% tailwind...................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.075) -2.0| | -1.5|######### |############ -1.0|####### |######## -0.5|################### |####### 0.0|######## |###### +0.5|######## |############################## +1.0|######### |####### +1.5|##### |## +2.0|# | +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.72%