weatherless...................90.67979% offense.......................44.24142% balance.......................29.08072% hyperoffense..................21.45663% voltturn...................... 9.22828% rain.......................... 4.90181% semistall..................... 4.02897% sun........................... 2.23673% hail.......................... 2.10422% sunoffense.................... 1.38408% stall......................... 1.19226% rainoffense................... 0.77861% choice........................ 0.43382% trickroom..................... 0.36687% hailoffense................... 0.33533% tailwind...................... 0.22333% monotype...................... 0.17349% mononormal.................... 0.10374% sand.......................... 0.08457% monofighting.................. 0.01524% monoice....................... 0.01336% monobug....................... 0.01290% monodark...................... 0.00928% multiweather.................. 0.00711% monodragon.................... 0.00575% monograss..................... 0.00537% sandoffense................... 0.00515% monopoison.................... 0.00385% monoghost..................... 0.00229% rainstall..................... 0.00118% monoelectric.................. 0.00104% dragmag....................... 0.00092% monofairy..................... 0.00023% monoground.................... 0.00019% monoflying.................... 0.00016% monosteel..................... 0.00009% swagplay...................... 0.00003% monowater..................... 0.00001% monopsychic................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% monofire...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.337) -2.0|### |######## -1.5|################## |############## -1.0|########################## |########################### -0.5|########################## |############################## 0.0|############################## |####################### +0.5|########################## |######### +1.0|###### |#### +1.5|## |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.39%