weatherless...................80.98014% offense.......................49.00030% balance.......................30.99585% hyperoffense..................12.60797% voltturn...................... 9.17960% sun........................... 6.65363% rain.......................... 4.74895% sand.......................... 4.40615% semistall..................... 4.19696% hail.......................... 3.64308% stall......................... 3.19892% monotype...................... 1.45228% trickroom..................... 1.28974% sunoffense.................... 0.65385% hailoffense................... 0.63248% choice........................ 0.51741% rainoffense................... 0.37048% multiweather.................. 0.36611% sandoffense................... 0.26135% tricksun...................... 0.23654% sandstall..................... 0.18713% monowater..................... 0.15213% tailwind...................... 0.14205% monobug....................... 0.13280% monodragon.................... 0.12354% monodark...................... 0.10333% monoice....................... 0.10130% monofairy..................... 0.09881% monopoison.................... 0.09587% monoghost..................... 0.09449% monofire...................... 0.08408% mononormal.................... 0.08090% monoflying.................... 0.07832% monofighting.................. 0.06810% monograss..................... 0.06801% monopsychic................... 0.06474% monosteel..................... 0.05728% monoground.................... 0.04733% monoelectric.................. 0.04687% monorock...................... 0.04586% gravity....................... 0.04186% dragmag....................... 0.02629% trickrain..................... 0.02229% rainstall..................... 0.01220% tricksand..................... 0.01045% hailstall..................... 0.01018% sunstall...................... 0.00990% trickhail..................... 0.00474% allweather.................... 0.00460% swagplay...................... 0.00157% trapper....................... 0.00097% fear.......................... 0.00014% Stalliness (mean: -0.140) |## -1.5|##### |############ -1.0|################### |######################### -0.5|########################### |############################ 0.0|############################## |######################## +0.5|############### |########### +1.0|####### |### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.46%