weatherless...................83.28797% offense.......................36.38578% balance.......................23.37032% hyperoffense..................23.01694% stall.........................10.50552% sand.......................... 8.95163% semistall..................... 6.72145% hail.......................... 3.66006% trickroom..................... 3.54893% rain.......................... 3.24856% voltturn...................... 2.97688% sandstall..................... 2.17767% monotype...................... 1.47327% monodark...................... 0.92764% sun........................... 0.90767% hailoffense................... 0.56565% monowater..................... 0.42803% sandoffense................... 0.30539% tricksand..................... 0.24761% rainoffense................... 0.24645% sunoffense.................... 0.13747% gravity....................... 0.10626% choice........................ 0.08153% multiweather.................. 0.05223% dragmag....................... 0.05075% monoice....................... 0.04943% monobug....................... 0.03109% tricksun...................... 0.02122% monofairy..................... 0.01882% monopoison.................... 0.00816% tailwind...................... 0.00378% monodragon.................... 0.00264% monoground.................... 0.00262% mononormal.................... 0.00245% allweather.................... 0.00122% monosteel..................... 0.00079% monopsychic................... 0.00053% sunstall...................... 0.00041% monofighting.................. 0.00033% monoelectric.................. 0.00029% monorock...................... 0.00024% monoghost..................... 0.00016% trickrain..................... 0.00012% monoflying.................... 0.00011% monofire...................... 0.00001% monograss..................... 0.00001% rainstall..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.047) |#### -1.5|######################### |##################### -1.0|########################### |############################## -0.5|######################### |############################ 0.0|######################### |##################### +0.5|################### |########## +1.0|######### |#### +1.5|########### |####### +2.0|# |# +2.5|##### |## more negative = more offensive, more positive = more stall one # = 0.34%