weatherless...................79.76926% offense.......................39.04363% balance.......................30.77433% hyperoffense..................20.87564% sand.......................... 7.71931% voltturn...................... 6.27516% sun........................... 5.67600% rain.......................... 5.39357% stall......................... 5.04368% semistall..................... 4.26271% sandstall..................... 2.07990% hail.......................... 1.92211% sunoffense.................... 1.62024% trickroom..................... 1.26692% monotype...................... 1.06911% rainoffense................... 0.94791% choice........................ 0.57400% multiweather.................. 0.46080% hailoffense................... 0.28929% monoice....................... 0.21153% tailwind...................... 0.15665% monowater..................... 0.14979% tricksun...................... 0.11892% monodark...................... 0.11206% monobug....................... 0.11091% monopsychic................... 0.08461% monofighting.................. 0.07204% mononormal.................... 0.06861% monoflying.................... 0.05946% sandoffense................... 0.05832% monoghost..................... 0.05145% monoground.................... 0.05031% monofire...................... 0.04459% gravity....................... 0.04002% monoelectric.................. 0.03888% tricksand..................... 0.03316% monosteel..................... 0.02859% monopoison.................... 0.02744% dragmag....................... 0.02401% monograss..................... 0.02058% rainstall..................... 0.01829% monodragon.................... 0.01601% monofairy..................... 0.01029% monorock...................... 0.00686% trickrain..................... 0.00686% allweather.................... 0.00572% sunstall...................... 0.00229% hailstall..................... 0.00114% Stalliness (mean: -0.182) -2.0|#### |######### -1.5|########### |################ -1.0|##################### |###################### -0.5|######################## |############################## 0.0|############################ |######################### +0.5|##################### |############ +1.0|######## |##### +1.5|## |#### +2.0|# |## +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.39%