weatherless...................78.62566% balance.......................33.84866% offense.......................32.08024% hyperoffense..................22.92997% sand.......................... 9.72078% voltturn...................... 6.79838% stall......................... 6.41999% rain.......................... 5.18491% sun........................... 5.16915% semistall..................... 4.72114% sandstall..................... 2.82873% sunoffense.................... 1.85030% hail.......................... 1.46776% trickroom..................... 1.45924% rainoffense................... 0.96523% monotype...................... 0.67186% choice........................ 0.62349% hailoffense................... 0.28396% tailwind...................... 0.17509% multiweather.................. 0.13730% monobug....................... 0.11931% monoice....................... 0.10608% tricksun...................... 0.10216% monofighting.................. 0.09101% monopsychic................... 0.07712% monowater..................... 0.06053% monodark...................... 0.04796% mononormal.................... 0.04665% sandoffense................... 0.03062% gravity....................... 0.02791% monoghost..................... 0.02509% monoflying.................... 0.02428% dragmag....................... 0.02319% rainstall..................... 0.02181% monodragon.................... 0.01687% monopoison.................... 0.01571% monoelectric.................. 0.01464% tricksand..................... 0.01207% monosteel..................... 0.01027% monofire...................... 0.00986% allweather.................... 0.00966% monofairy..................... 0.00842% monograss..................... 0.00563% trickrain..................... 0.00562% monorock...................... 0.00408% monoground.................... 0.00316% sunstall...................... 0.00063% hailstall..................... 0.00038% Stalliness (mean: -0.127) -2.0|##### |############ -1.5|############## |################## -1.0|################### |################## -0.5|#################### |########################### 0.0|############################ |############################## +0.5|########################## |############## +1.0|######### |###### +1.5|### |##### +2.0|# |### +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.38%