weatherless...................67.96095% balance.......................32.66353% hyperoffense..................23.39112% sand..........................22.87215% stall.........................18.31429% offense.......................18.20175% sandstall.....................12.53686% semistall..................... 7.42931% rain.......................... 5.58587% voltturn...................... 5.36750% sun........................... 2.75850% rainoffense................... 1.71743% trickroom..................... 1.59014% sunoffense.................... 1.26726% choice........................ 1.00873% hail.......................... 0.85870% hailoffense................... 0.48691% tricksun...................... 0.08877% monotype...................... 0.06385% monopsychic................... 0.03852% multiweather.................. 0.01266% tailwind...................... 0.00900% monoice....................... 0.00838% monobug....................... 0.00695% allweather.................... 0.00694% monodark...................... 0.00549% rainstall..................... 0.00338% monowater..................... 0.00333% tricksand..................... 0.00277% monofire...................... 0.00079% gravity....................... 0.00042% monoghost..................... 0.00037% dragmag....................... 0.00026% sandoffense................... 0.00020% mononormal.................... 0.00002% monoelectric.................. 0.00001% monograss..................... 0.00000% monofighting.................. 0.00000% monosteel..................... 0.00000% sunstall...................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.219) -2.0|##### |############## -1.5|################ |################# -1.0|############## |##### -0.5|########## |##################### 0.0|############################## |############################# +0.5|####################### |########### +1.0|############ |######## +1.5|##### |##################### +2.0|##### |########## +2.5|# |#### more negative = more offensive, more positive = more stall one # = 0.37%