weatherless...................84.76054% hyperoffense..................43.51711% offense.......................29.72946% balance.......................17.73216% semistall..................... 6.91041% voltturn...................... 5.82583% rain.......................... 5.28323% choice........................ 5.13825% sun........................... 4.67848% sand.......................... 3.58696% stall......................... 2.11086% sunoffense.................... 1.99539% hail.......................... 1.69078% trickroom..................... 0.98495% sandoffense................... 0.90379% monotype...................... 0.31333% monodragon.................... 0.18472% rainoffense................... 0.17752% rainstall..................... 0.15790% tailwind...................... 0.05050% monofire...................... 0.04734% monoelectric.................. 0.03586% monopoison.................... 0.03209% monowater..................... 0.01063% gravity....................... 0.00710% sunstall...................... 0.00495% monorock...................... 0.00157% monoground.................... 0.00091% hailoffense................... 0.00085% monofighting.................. 0.00018% hailstall..................... 0.00002% monobug....................... 0.00002% monoice....................... 0.00001% mononormal.................... 0.00001% monodark...................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.596) -2.0|######## |############## -1.5|############################## |######################## -1.0|################## |##################### -0.5|############ |############ 0.0|########### |####### +0.5|########### |######## +1.0|####### |####### +1.5|## |# +2.0|## | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.51%