weatherless...................86.68654% hyperoffense..................40.23688% offense.......................31.24673% balance.......................18.07002% semistall..................... 7.35546% sand.......................... 6.63900% choice........................ 6.22752% rain.......................... 3.61817% stall......................... 3.09092% voltturn...................... 3.01622% sun........................... 2.24385% sandoffense................... 1.89311% hail.......................... 0.81244% trickroom..................... 0.53364% sunoffense.................... 0.44827% monotype...................... 0.26782% monodragon.................... 0.21627% rainstall..................... 0.19382% monoelectric.................. 0.03489% monofire...................... 0.00950% monopoison.................... 0.00408% monowater..................... 0.00300% tailwind...................... 0.00034% rainoffense................... 0.00029% monorock...................... 0.00006% sunstall...................... 0.00005% monoground.................... 0.00002% hailoffense................... 0.00001% monobug....................... 0.00000% mononormal.................... 0.00000% gravity....................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% monofighting.................. 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.574) -2.0|####### |####### -1.5|############################## |######### -1.0|### |################## -0.5|#### |############ 0.0|############## |#### +0.5|######## |### +1.0|## |######## +1.5|# |# +2.0|## |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.74%