weatherless...................78.32388% offense.......................47.10145% balance.......................29.89918% hyperoffense..................19.47070% sand..........................13.07498% monotype...................... 5.51355% rain.......................... 3.62319% voltturn...................... 3.37114% trickroom..................... 2.99307% hail.......................... 2.83554% sun........................... 2.64650% monobug....................... 2.36295% semistall..................... 1.79584% stall......................... 1.73283% hailoffense................... 1.54379% choice........................ 1.19723% monosteel..................... 0.88217% monowater..................... 0.50410% multiweather.................. 0.50410% monopsychic................... 0.44108% rainoffense................... 0.34657% sunoffense.................... 0.34657% sandoffense................... 0.31506% monofairy..................... 0.22054% monorock...................... 0.18904% monopoison.................... 0.18904% monodragon.................... 0.18904% monodark...................... 0.15753% monofire...................... 0.12602% trickrain..................... 0.12602% sandstall..................... 0.12602% monoflying.................... 0.12602% monoground.................... 0.09452% tailwind...................... 0.06301% mononormal.................... 0.06301% monoelectric.................. 0.06301% monoghost..................... 0.03151% monoice....................... 0.03151% Stalliness (mean: -0.316) -2.0|### |#### -1.5|######### |################# -1.0|###################### |##################### -0.5|############################## |######################## 0.0|############################ |##################### +0.5|###################### |######## +1.0|#### |## +1.5|# |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.45%