weatherless...................73.60045% offense.......................43.14784% balance.......................39.04349% sand..........................20.98557% hyperoffense..................11.06293% hail.......................... 4.34296% stall......................... 3.68452% voltturn...................... 3.37761% semistall..................... 3.06123% trickroom..................... 2.69800% hailoffense................... 2.36694% choice........................ 2.28440% monotype...................... 1.84817% sun........................... 1.28346% multiweather.................. 0.86896% rain.......................... 0.65652% monobug....................... 0.63699% sandstall..................... 0.52613% monosteel..................... 0.31929% monowater..................... 0.22336% trickrain..................... 0.19971% monopsychic................... 0.16821% monoice....................... 0.10511% monofairy..................... 0.08252% monodragon.................... 0.07794% monorock...................... 0.06497% sandoffense................... 0.05511% rainoffense................... 0.04980% monoground.................... 0.04055% monofire...................... 0.03998% sunoffense.................... 0.03653% monoflying.................... 0.02548% monopoison.................... 0.02461% monoghost..................... 0.01618% monodark...................... 0.01436% monoelectric.................. 0.00864% tailwind...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.039) -2.0| |### -1.5|### |###### -1.0|######## |####### -0.5|######################## |############ 0.0|########################## |############## +0.5|############################## |##### +1.0|## |## +1.5|# |### +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.66%