weatherless...................64.67843% balance.......................52.28518% sand..........................32.15994% offense.......................30.94539% hyperoffense.................. 6.63524% stall......................... 5.11437% semistall..................... 5.01982% choice........................ 3.65896% trickroom..................... 1.98337% hail.......................... 1.97438% hailoffense................... 1.68924% voltturn...................... 1.63155% sun........................... 1.07178% sandstall..................... 0.56653% monotype...................... 0.31934% rain.......................... 0.16958% monosteel..................... 0.14505% trickrain..................... 0.12368% monoice....................... 0.11403% multiweather.................. 0.05411% monopsychic................... 0.04738% sunoffense.................... 0.01310% sandoffense................... 0.01078% monowater..................... 0.00733% monobug....................... 0.00445% rainoffense................... 0.00289% monofire...................... 0.00098% monofairy..................... 0.00006% monorock...................... 0.00005% monoghost..................... 0.00001% monoground.................... 0.00000% monodragon.................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% tailwind...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.180) -2.0| |## -1.5|# |## -1.0|## |### -0.5|###### |#### 0.0|######################### |########### +0.5|############################## |### +1.0|# |#### +1.5| |### +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.99%