weatherless...................64.98880% offense.......................44.02850% balance.......................31.81105% sand..........................16.83104% hyperoffense..................15.73641% hail.......................... 8.87508% sun........................... 6.65854% voltturn...................... 5.75229% semistall..................... 4.35167% stall......................... 4.07237% rain.......................... 3.25744% hailoffense................... 2.29297% monotype...................... 1.20575% sunoffense.................... 1.13603% monodragon.................... 0.74563% trickroom..................... 0.63065% multiweather.................. 0.61090% monoground.................... 0.41490% sandstall..................... 0.32723% tricksun...................... 0.31577% choice........................ 0.27222% sandoffense................... 0.23167% rainoffense................... 0.12118% trickrain..................... 0.06334% monofairy..................... 0.01521% monoflying.................... 0.00859% monograss..................... 0.00557% rainstall..................... 0.00440% monopoison.................... 0.00335% monowater..................... 0.00283% tailwind...................... 0.00277% monosteel..................... 0.00235% monofighting.................. 0.00230% monoghost..................... 0.00219% monofire...................... 0.00172% monodark...................... 0.00104% monoelectric.................. 0.00061% monoice....................... 0.00051% gravity....................... 0.00039% monopsychic................... 0.00036% monobug....................... 0.00021% mononormal.................... 0.00008% sunstall...................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% dragmag....................... 0.00000% Stalliness (mean: -0.130) -2.0| | -1.5|###### |############ -1.0|############### |#################### -0.5|################ |######################## 0.0|############## |############################## +0.5|######## |####### +1.0|##### |# +1.5|##### |# +2.0|# |# +2.5| |## more negative = more offensive, more positive = more stall one # = 0.59%