weatherless...................69.51595% offense.......................33.80904% balance.......................30.83937% hyperoffense..................21.48131% sand..........................18.16857% stall......................... 9.08324% hail.......................... 5.55859% sun........................... 5.11902% semistall..................... 4.78704% voltturn...................... 4.24287% monotype...................... 2.89552% rain.......................... 2.14555% monodragon.................... 2.00642% sunoffense.................... 1.49800% hailoffense................... 0.92297% monoground.................... 0.87174% multiweather.................. 0.50768% trickroom..................... 0.46010% sandstall..................... 0.40314% tricksun...................... 0.21140% sandoffense................... 0.18773% trickrain..................... 0.10094% rainoffense................... 0.07467% choice........................ 0.04676% monofairy..................... 0.00611% monoflying.................... 0.00555% monograss..................... 0.00295% rainstall..................... 0.00276% monopoison.................... 0.00094% monowater..................... 0.00054% monofighting.................. 0.00048% monosteel..................... 0.00039% monofire...................... 0.00038% monoghost..................... 0.00024% monodark...................... 0.00010% monoice....................... 0.00003% monopsychic................... 0.00001% monoelectric.................. 0.00001% monobug....................... 0.00000% mononormal.................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% sunstall...................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% dragmag....................... 0.00000% Stalliness (mean: -0.011) -2.0| | -1.5|########### |############### -1.0|#################### |################### -0.5|############ |################## 0.0|############## |############################## +0.5|############# |######## +1.0|#### |# +1.5|####### |# +2.0|## |# +2.5| |########### more negative = more offensive, more positive = more stall one # = 0.53%