weatherless...................69.48985% balance.......................51.60444% offense.......................45.29422% rain..........................15.44649% sand..........................13.44417% semistall..................... 2.36795% tailwind...................... 1.84962% hail.......................... 1.55927% sun........................... 1.55282% multiweather.................. 1.47109% trickroom..................... 0.83233% hyperoffense.................. 0.71404% trickrain..................... 0.16345% voltturn...................... 0.13334% tricksand..................... 0.10323% rainoffense................... 0.03226% monotype...................... 0.02796% stall......................... 0.01936% monoelectric.................. 0.01506% monofighting.................. 0.01075% sandoffense................... 0.00645% sunoffense.................... 0.00430% monodragon.................... 0.00215% tricksun...................... 0.00215% hailoffense................... 0.00215% Stalliness (mean: 0.053) -1.2|# |# -0.8|#### |########## -0.4|################# |######################## 0.0|############################## |######################## +0.4|#################### |########### +0.8|####### |### |# more negative = more offensive, more positive = more stall one # = 0.65%