weatherless...................64.43043% balance.......................54.91505% offense.......................42.54496% sand..........................18.43612% rain..........................16.85051% semistall..................... 2.01278% multiweather.................. 1.75784% tailwind...................... 1.18148% hail.......................... 1.03324% sun........................... 1.02550% trickroom..................... 0.95182% hyperoffense.................. 0.51350% trickrain..................... 0.14858% tricksand..................... 0.13974% voltturn...................... 0.09366% rainoffense................... 0.01422% stall......................... 0.01372% monotype...................... 0.01286% sandoffense................... 0.01005% monofighting.................. 0.00690% monoelectric.................. 0.00465% sunoffense.................... 0.00248% tricksun...................... 0.00233% hailoffense................... 0.00183% monodragon.................... 0.00131% Stalliness (mean: 0.077) -1.2| |# -0.8|#### |######### -0.4|################ |##################### 0.0|############################## |######################### +0.4|##################### |############ +0.8|######## |### |# more negative = more offensive, more positive = more stall one # = 0.65%