weatherless...................67.57259% balance.......................53.64762% offense.......................42.69934% sand..........................16.60611% rain..........................15.59720% semistall..................... 3.19794% multiweather.................. 1.54465% tailwind...................... 1.45857% trickroom..................... 1.13538% sun........................... 1.09880% hail.......................... 0.66995% hyperoffense.................. 0.45067% voltturn...................... 0.08141% tricksand..................... 0.05445% stall......................... 0.00441% hailoffense................... 0.00178% trickrain..................... 0.00119% rainoffense................... 0.00094% monotype...................... 0.00052% monofighting.................. 0.00033% monoelectric.................. 0.00019% sandoffense................... 0.00000% monodragon.................... 0.00000% tricksun...................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: 0.076) -1.2| |# -0.8|## |##### -0.4|################ |#################### 0.0|############################## |################# +0.4|################## |######### +0.8|#### |### |# more negative = more offensive, more positive = more stall one # = 0.79%