weatherless...................67.49301% offense.......................50.68719% balance.......................24.48109% rain..........................21.29706% hyperoffense..................19.10079% sun........................... 8.67607% monotype...................... 3.29508% semistall..................... 3.10898% rainoffense................... 2.81628% sand.......................... 2.67336% stall......................... 2.62195% trickroom..................... 2.26653% multiweather.................. 2.05403% hail.......................... 1.99097% voltturn...................... 1.94093% trickrain..................... 0.74408% sunoffense.................... 0.68171% monodragon.................... 0.51856% sandstall..................... 0.49389% choice........................ 0.39278% monobug....................... 0.35885% monowater..................... 0.30744% monoice....................... 0.28413% hailoffense................... 0.27899% tailwind...................... 0.26288% monofighting.................. 0.25911% monoghost..................... 0.24232% sunstall...................... 0.23992% monofire...................... 0.20667% monopsychic................... 0.17788% monopoison.................... 0.17514% monodark...................... 0.17068% sandoffense................... 0.15697% mononormal.................... 0.15492% monosteel..................... 0.14978% monofairy..................... 0.13915% tricksun...................... 0.13470% monoflying.................... 0.13161% monoground.................... 0.07163% monograss..................... 0.07095% rainstall..................... 0.06855% monoelectric.................. 0.05998% monorock...................... 0.05929% dragmag....................... 0.05552% trapper....................... 0.05107% trickhail..................... 0.03016% tricksand..................... 0.02673% allweather.................... 0.01508% hailstall..................... 0.00548% gravity....................... 0.00411% swagplay...................... 0.00206% fear.......................... 0.00137% Stalliness (mean: -0.314) -2.0|# |### -1.5|######## |################# -1.0|########################### |############################## -0.5|############################# |########################## 0.0|###################### |################## +0.5|############### |######## +1.0|#### |### +1.5|## |# +2.0|# | +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%