weatherless...................77.88796% offense.......................45.04608% balance.......................31.98311% hyperoffense..................15.49397% sand..........................12.61283% voltturn......................11.19717% semistall..................... 4.35195% hail.......................... 3.65687% sun........................... 3.27671% stall......................... 3.12489% rain.......................... 2.93985% monotype...................... 1.07702% hailoffense................... 0.97560% sandoffense................... 0.78641% sandstall..................... 0.69745% choice........................ 0.63399% trickroom..................... 0.48039% sunoffense.................... 0.38965% rainoffense................... 0.37660% multiweather.................. 0.34576% monobug....................... 0.16072% tailwind...................... 0.11802% monoice....................... 0.10201% tricksun...................... 0.10142% gravity....................... 0.09786% monowater..................... 0.09667% monofairy..................... 0.08600% monograss..................... 0.08422% monodark...................... 0.07176% monofighting.................. 0.06939% monosteel..................... 0.06761% dragmag....................... 0.05575% monopsychic................... 0.05278% monoflying.................... 0.05160% monorock...................... 0.05041% mononormal.................... 0.04745% monofire...................... 0.04389% monoelectric.................. 0.04151% monoghost..................... 0.03914% monoground.................... 0.03677% monodragon.................... 0.02728% tricksand..................... 0.02669% hailstall..................... 0.01898% monopoison.................... 0.01839% allweather.................... 0.00949% sunstall...................... 0.00949% rainstall..................... 0.00178% trickhail..................... 0.00178% trapper....................... 0.00059% Stalliness (mean: -0.149) |#### -1.5|######## |############## -1.0|#################### |####################### -0.5|########################### |############################## 0.0|############################# |######################## +0.5|################## |############### +1.0|####### |#### +1.5|#### |## +2.0|# | +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.42%