weatherless...................77.99343% offense.......................42.15162% balance.......................33.05538% hyperoffense..................16.26603% voltturn......................13.07180% sand..........................12.96746% semistall..................... 4.79705% hail.......................... 3.92315% stall......................... 3.72992% rain.......................... 2.75739% sun........................... 2.64810% hailoffense................... 1.26618% sandoffense................... 0.77039% sandstall..................... 0.76788% monotype...................... 0.70522% choice........................ 0.67871% trickroom..................... 0.49365% sunoffense.................... 0.38435% rainoffense................... 0.31058% multiweather.................. 0.27976% tricksun...................... 0.12777% monofairy..................... 0.10035% monobug....................... 0.09214% monoice....................... 0.08234% tailwind...................... 0.07889% monowater..................... 0.07159% monodark...................... 0.05917% monograss..................... 0.05875% dragmag....................... 0.05662% gravity....................... 0.05170% monofighting.................. 0.04731% monorock...................... 0.04432% monosteel..................... 0.03726% tricksand..................... 0.02810% monopsychic................... 0.02271% monoflying.................... 0.01924% monoghost..................... 0.01900% monofire...................... 0.01707% mononormal.................... 0.01477% monodragon.................... 0.01260% monoground.................... 0.00932% monoelectric.................. 0.00699% sunstall...................... 0.00583% monopoison.................... 0.00390% allweather.................... 0.00325% hailstall..................... 0.00179% trickhail..................... 0.00055% rainstall..................... 0.00046% trapper....................... 0.00025% Stalliness (mean: -0.120) |##### -1.5|########## |################ -1.0|###################### |###################### -0.5|########################## |############################## 0.0|############################## |########################### +0.5|#################### |################# +1.0|######## |#### +1.5|##### |### +2.0|# | +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.40%