weatherless...................77.58066% offense.......................37.80700% balance.......................34.99267% hyperoffense..................16.37263% voltturn......................13.58169% sand..........................12.74338% semistall..................... 6.13072% stall......................... 4.69698% hail.......................... 3.79489% rain.......................... 3.34299% sun........................... 2.57978% hailoffense................... 1.74777% sandstall..................... 1.00937% choice........................ 0.86544% sunoffense.................... 0.44399% trickroom..................... 0.40919% sandoffense................... 0.32187% tricksun...................... 0.23587% rainoffense................... 0.21462% monotype...................... 0.19414% tailwind...................... 0.07555% multiweather.................. 0.04169% monobug....................... 0.03820% monoice....................... 0.02965% monorock...................... 0.02948% monograss..................... 0.02883% tricksand..................... 0.02315% monodark...................... 0.02029% dragmag....................... 0.01690% monopsychic................... 0.01402% monofairy..................... 0.00890% monoghost..................... 0.00558% gravity....................... 0.00507% monosteel..................... 0.00346% monowater..................... 0.00328% monodragon.................... 0.00310% monofighting.................. 0.00307% monoground.................... 0.00198% monoflying.................... 0.00176% monofire...................... 0.00170% mononormal.................... 0.00060% sunstall...................... 0.00046% monoelectric.................. 0.00029% hailstall..................... 0.00009% rainstall..................... 0.00004% monopoison.................... 0.00004% trickhail..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.039) |##### -1.5|########### |################## -1.0|####################### |################# -0.5|######################## |############################ 0.0|############################## |############################# +0.5|####################### |##################### +1.0|######### |##### +1.5|####### |### +2.0|# | +2.5|## |# +3.0|### |## more negative = more offensive, more positive = more stall one # = 0.38%