weatherless...................74.97837% balance.......................35.83071% offense.......................32.04947% hyperoffense..................16.76227% voltturn......................14.15043% sand..........................12.44185% semistall..................... 8.48661% stall......................... 6.87093% rain.......................... 5.04550% hail.......................... 4.38782% sun........................... 3.15126% hailoffense................... 3.04676% choice........................ 1.22739% sandstall..................... 1.09961% trickroom..................... 0.42026% sandoffense................... 0.20795% sunoffense.................... 0.18165% tricksun...................... 0.16687% rainoffense................... 0.13245% tailwind...................... 0.07156% monotype...................... 0.03347% dragmag....................... 0.01133% monograss..................... 0.00909% monopsychic................... 0.00631% monobug....................... 0.00603% multiweather.................. 0.00481% monofairy..................... 0.00350% monodark...................... 0.00258% monoice....................... 0.00147% monoghost..................... 0.00138% monodragon.................... 0.00135% gravity....................... 0.00132% tricksand..................... 0.00070% monosteel..................... 0.00032% monoground.................... 0.00031% monofighting.................. 0.00029% monorock...................... 0.00029% monofire...................... 0.00026% monowater..................... 0.00015% monoflying.................... 0.00011% sunstall...................... 0.00004% mononormal.................... 0.00002% monoelectric.................. 0.00001% rainstall..................... 0.00000% hailstall..................... 0.00000% monopoison.................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.069) |#### -1.5|############# |############# -1.0|################### |########### -0.5|############### |####################### 0.0|######################## |############################## +0.5|################## |################### +1.0|########## |#### +1.5|########## |#### +2.0|# | +2.5|## |# +3.0|### |## more negative = more offensive, more positive = more stall one # = 0.44%