weatherless...................68.35173% balance.......................52.15118% offense.......................45.47675% rain..........................18.94999% sun...........................10.27204% trickroom..................... 9.90487% voltturn...................... 3.90095% tricksun...................... 2.61174% hail.......................... 1.88699% semistall..................... 1.80319% tailwind...................... 1.30368% trickrain..................... 1.09917% sand.......................... 1.03591% multiweather.................. 0.49111% hyperoffense.................. 0.42191% monotype...................... 0.31572% stall......................... 0.14697% trickhail..................... 0.14295% gravity....................... 0.11860% tricksand..................... 0.11751% mononormal.................... 0.09697% rainoffense................... 0.06385% monoice....................... 0.05691% sunoffense.................... 0.03945% monopsychic................... 0.02555% monoghost..................... 0.02546% monowater..................... 0.01887% monoflying.................... 0.01437% dragmag....................... 0.01359% batonpass..................... 0.01321% monoelectric.................. 0.01216% monodark...................... 0.01005% monopoison.................... 0.00725% monoground.................... 0.00696% monograss..................... 0.00668% monofighting.................. 0.00668% sandoffense................... 0.00653% monofairy..................... 0.00621% monobug....................... 0.00610% monosteel..................... 0.00609% hailoffense................... 0.00517% monodragon.................... 0.00435% sandstall..................... 0.00410% monofire...................... 0.00393% rainstall..................... 0.00296% hailstall..................... 0.00164% monorock...................... 0.00146% sunstall...................... 0.00113% trapper....................... 0.00064% allweather.................... 0.00004% Stalliness (mean: 0.060) | -1.0|# |#### -0.5|############ |########################## 0.0|############################## |########################## +0.5|################# |####### +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.78%