weatherless...................91.24650% offense.......................53.02959% balance.......................30.43701% hyperoffense..................12.26977% voltturn......................10.54765% hail.......................... 5.10428% sun........................... 2.86029% semistall..................... 2.66738% trickroom..................... 1.98442% monotype...................... 1.67635% stall......................... 1.59625% sunoffense.................... 1.14148% hailoffense................... 0.67040% sand.......................... 0.47645% mononormal.................... 0.43803% rain.......................... 0.36380% monoelectric.................. 0.29788% choice........................ 0.28218% monoice....................... 0.13844% monopoison.................... 0.13456% monobug....................... 0.10539% tailwind...................... 0.10423% monowater..................... 0.10000% monofighting.................. 0.07643% monorock...................... 0.07611% monodark...................... 0.06819% monopsychic................... 0.05454% gravity....................... 0.05310% multiweather.................. 0.05133% monodragon.................... 0.04650% hailstall..................... 0.04409% monoflying.................... 0.03881% monograss..................... 0.03231% monofire...................... 0.03176% monofairy..................... 0.03082% monoground.................... 0.02653% sandoffense................... 0.02568% monosteel..................... 0.01962% rainoffense................... 0.01077% monoghost..................... 0.00974% trickhail..................... 0.00524% dragmag....................... 0.00036% Stalliness (mean: -0.230) |# -2.0|# |## -1.5|#### |######## -1.0|############ |###################### -0.5|############################## |######################### 0.0|######################### |##################### +0.5|############ |########## +1.0|##### |## +1.5|# |# +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.54%