sand..........................53.32538% balance.......................31.29803% offense.......................24.08271% hyperoffense..................21.09996% weatherless...................20.48252% rain..........................16.46404% semistall.....................12.89672% stall.........................10.62258% hail.......................... 6.32089% choice........................ 5.83175% voltturn...................... 5.51015% sandoffense................... 5.40411% hailstall..................... 3.58961% sun........................... 3.41625% sandstall..................... 3.28277% sunstall...................... 2.13489% rainoffense................... 1.87681% dragmag....................... 1.01852% hailoffense................... 0.82114% rainstall..................... 0.73411% trickroom..................... 0.17937% monotype...................... 0.09987% monodragon.................... 0.06858% tailwind...................... 0.03235% monofighting.................. 0.02885% sunoffense.................... 0.02389% multiweather.................. 0.00907% gravity....................... 0.00240% monopsychic................... 0.00125% tricksand..................... 0.00111% monobug....................... 0.00059% monoghost..................... 0.00044% monowater..................... 0.00007% monorock...................... 0.00003% tricksun...................... 0.00002% monosteel..................... 0.00002% monodark...................... 0.00001% monoground.................... 0.00001% monoice....................... 0.00000% monopoison.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% batonpass..................... 0.00000% allweather.................... 0.00000% mononormal.................... 0.00000% trickrain..................... 0.00000% monoflying.................... 0.00000% monograss..................... 0.00000% monofairy..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.086) -2.0|##### |######### -1.5|############ |######################## -1.0|############ |#################### -0.5|############# |#################### 0.0|########################## |############################## +0.5|################### |############## +1.0|####### |###################### +1.5|########## |##### +2.0|############## |####### +2.5|# | +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.37%