weatherless...................69.14016% offense.......................49.35218% balance.......................42.25559% sun...........................13.51590% sand..........................10.21790% rain.......................... 7.44994% tailwind...................... 7.27326% hyperoffense.................. 4.21084% semistall..................... 3.50412% monotype...................... 2.41461% trickroom..................... 2.32627% dragmag....................... 1.91402% multiweather.................. 1.61955% hail.......................... 1.32509% monofighting.................. 1.26620% voltturn...................... 1.03062% choice........................ 0.91284% sandoffense................... 0.88339% trickhail..................... 0.73616% stall......................... 0.67727% monofire...................... 0.61837% sunoffense.................... 0.50059% trapper....................... 0.29446% tricksand..................... 0.20612% monobug....................... 0.14723% sandstall..................... 0.14723% batonpass..................... 0.11779% monoghost..................... 0.08834% gravity....................... 0.08834% monofairy..................... 0.05889% monodark...................... 0.05889% monosteel..................... 0.05889% monoice....................... 0.05889% monograss..................... 0.02945% tricksun...................... 0.02945% monowater..................... 0.02945% hailstall..................... 0.02945% Stalliness (mean: -0.066) |###### -1.0|############ |################### -0.5|######################### |######################## 0.0|############################## |############################## +0.5|######################## |########### +1.0|##### |### +1.5|# |# more negative = more offensive, more positive = more stall one # = 0.52%