weatherless...................84.43775% offense.......................64.29797% balance.......................33.66124% tailwind......................18.60367% sun........................... 8.34471% choice........................ 4.83100% rain.......................... 4.24301% sand.......................... 2.49431% dragmag....................... 2.39232% hyperoffense.................. 1.89649% trickroom..................... 1.17502% voltturn...................... 0.63622% hail.......................... 0.55900% trickhail..................... 0.55814% semistall..................... 0.14028% multiweather.................. 0.07878% monotype...................... 0.04193% monofire...................... 0.04188% sandoffense................... 0.03393% tricksand..................... 0.00937% sunoffense.................... 0.00767% stall......................... 0.00402% sandstall..................... 0.00400% trapper....................... 0.00038% monowater..................... 0.00005% monofairy..................... 0.00000% monofighting.................. 0.00000% monobug....................... 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% batonpass..................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% monoice....................... 0.00000% tricksun...................... 0.00000% hailstall..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.279) | -1.0|##################### |####### -0.5|############################## |############## 0.0|###### |############## +0.5|################## |## +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 0.89%