weatherless...................75.25647% offense.......................37.57240% balance.......................36.78155% sand..........................16.67013% hyperoffense..................11.47443% semistall..................... 7.13711% stall......................... 7.03452% sun........................... 6.53585% voltturn...................... 4.08020% monotype...................... 2.95821% rain.......................... 2.73485% multiweather.................. 1.52975% sandstall..................... 1.00252% sandoffense................... 0.87396% monobug....................... 0.55450% dragmag....................... 0.43893% sunoffense.................... 0.38439% monoflying.................... 0.36491% trickroom..................... 0.36231% hail.......................... 0.36231% choice........................ 0.27920% monofire...................... 0.25193% monowater..................... 0.21946% monodragon.................... 0.21816% monopoison.................... 0.19869% monofighting.................. 0.18440% monodark...................... 0.18051% monopsychic................... 0.16103% rainoffense................... 0.15453% tailwind...................... 0.15323% mononormal.................... 0.14934% sunstall...................... 0.09610% monoelectric.................. 0.09220% monofairy..................... 0.08181% rainstall..................... 0.08181% monoghost..................... 0.08051% monoground.................... 0.07272% monosteel..................... 0.06623% monorock...................... 0.05584% monograss..................... 0.05454% gravity....................... 0.03766% monoice....................... 0.02208% trickhail..................... 0.00909% hailoffense................... 0.00649% tricksand..................... 0.00649% allweather.................... 0.00390% trapper....................... 0.00260% Stalliness (mean: 0.085) |#### -1.5|##### |######### -1.0|############ |################## -0.5|################## |###################### 0.0|############################## |######################## +0.5|################## |############## +1.0|########## |###### +1.5|###### |#### +2.0|### |## +2.5|# |## +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.48%