weatherless...................68.85107% balance.......................52.43667% offense.......................42.14630% trickroom.....................23.71912% rain.......................... 9.91195% sand.......................... 8.98215% sun........................... 7.50638% tailwind...................... 6.09755% hail.......................... 5.25163% monotype...................... 4.24359% voltturn...................... 3.15444% semistall..................... 3.11585% hyperoffense.................. 2.00968% tricksand..................... 1.46032% trickhail..................... 1.25648% monowater..................... 0.90868% monorock...................... 0.88695% monograss..................... 0.70018% monosteel..................... 0.59244% monofire...................... 0.47927% multiweather.................. 0.42349% batonpass..................... 0.38395% monodragon.................... 0.37697% stall......................... 0.29150% sunoffense.................... 0.16342% tricksun...................... 0.14068% monopsychic................... 0.10772% choice........................ 0.10335% monofighting.................. 0.06385% monopoison.................... 0.06334% monoice....................... 0.05597% sandstall..................... 0.02183% rainoffense................... 0.01689% hailoffense................... 0.01332% sunstall...................... 0.01023% trickrain..................... 0.00895% mononormal.................... 0.00764% gravity....................... 0.00085% monoghost..................... 0.00043% monobug....................... 0.00015% monoground.................... 0.00001% sandoffense................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.048) | -1.5| | -1.0|##### |######### -0.5|################### |######################## 0.0|############################ |############################## +0.5|#################### |############### +1.0|### |### +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.64%