weatherless...................68.95432% balance.......................63.94993% offense.......................32.16966% trickroom.....................16.44361% sand..........................11.03988% rain.......................... 8.84675% monotype...................... 8.64109% tailwind...................... 7.41610% sun........................... 6.76006% hail.......................... 4.53752% semistall..................... 3.53654% voltturn...................... 3.41952% tricksand..................... 2.91818% monograss..................... 1.92764% monorock...................... 1.91051% trickhail..................... 1.61673% monosteel..................... 1.54560% monowater..................... 1.05925% monodragon.................... 0.95063% monofire...................... 0.76708% monopsychic................... 0.29531% hyperoffense.................. 0.29219% choice........................ 0.20416% monoice....................... 0.13330% multiweather.................. 0.12328% sunoffense.................... 0.11327% tricksun...................... 0.07201% stall......................... 0.05168% monofighting.................. 0.02801% monopoison.................... 0.02301% batonpass..................... 0.00620% sandstall..................... 0.00383% rainoffense................... 0.00147% trickrain..................... 0.00119% sunstall...................... 0.00117% mononormal.................... 0.00074% hailoffense................... 0.00011% gravity....................... 0.00002% monoghost..................... 0.00001% monobug....................... 0.00000% monoground.................... 0.00000% sandoffense................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.181) | -1.5| | -1.0|## |## -0.5|####### |################ 0.0|############################## |######################### +0.5|################ |############## +1.0|### |#### +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.84%