weatherless...................75.02862% offense.......................45.30689% balance.......................30.78436% voltturn......................11.26835% hyperoffense..................10.87050% sand.......................... 9.68660% sun........................... 8.00170% rain.......................... 6.95324% semistall..................... 6.72768% stall......................... 6.31057% monotype...................... 2.82346% trickroom..................... 1.92122% hail.......................... 1.76821% multiweather.................. 1.43497% sunoffense.................... 0.70105% sandstall..................... 0.59394% sandoffense................... 0.51346% monofire...................... 0.46982% mononormal.................... 0.41428% monowater..................... 0.41315% choice........................ 0.35818% tricksun...................... 0.34117% dragmag....................... 0.32077% hailoffense................... 0.28393% monobug....................... 0.25843% monopsychic................... 0.21593% monoelectric.................. 0.17229% rainoffense................... 0.14112% monoflying.................... 0.13545% monodark...................... 0.13092% monofairy..................... 0.11505% monosteel..................... 0.09011% monopoison.................... 0.08898% monodragon.................... 0.08048% sunstall...................... 0.07708% monoghost..................... 0.07594% monograss..................... 0.06574% monorock...................... 0.06517% rainstall..................... 0.05667% tailwind...................... 0.03514% monofighting.................. 0.03457% trickhail..................... 0.03287% gravity....................... 0.03287% monoice....................... 0.03060% monoground.................... 0.02777% trickrain..................... 0.02550% tricksand..................... 0.01587% trapper....................... 0.01417% hailstall..................... 0.00453% allweather.................... 0.00057% Stalliness (mean: 0.013) |### -1.5|##### |########## -1.0|############# |########################## -0.5|########################## |############################## 0.0|####################### |##################### +0.5|################# |############# +1.0|########### |##### +1.5|##### |### +2.0|## |### +2.5|# |## +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.45%