weatherless...................74.09639% balance.......................39.75904% offense.......................30.72289% hyperoffense..................15.66265% sand..........................13.25301% voltturn......................12.04819% semistall.....................12.04819% trickroom.....................10.24096% hail.......................... 9.63855% hailoffense................... 4.21687% sun........................... 3.01205% stall......................... 1.80723% monotype...................... 0.60241% monofighting.................. 0.60241% multiweather.................. 0.60241% rain.......................... 0.60241% Stalliness (mean: -0.000) |############# -1.5|# |############### -1.0|############## |######################### -0.5|# |#################### 0.0|################### |####################### +0.5|############## |############# +1.0|############################## |################## +1.5| | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.48%