weatherless...................97.53526% balance.......................51.53787% offense.......................31.70145% trickroom.....................26.73715% hyperoffense..................11.32606% voltturn...................... 5.31893% semistall..................... 3.67498% sun........................... 2.46474% stall......................... 1.75964% sand.......................... 0.00000% hail.......................... 0.00000% hailoffense................... 0.00000% monotype...................... 0.00000% monofighting.................. 0.00000% multiweather.................. 0.00000% rain.......................... 0.00000% Stalliness (mean: 0.160) | -1.5| |########### -1.0| |## -0.5| |############################# 0.0| |############ +0.5|#### |############################## +1.0|#### |#### +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.03%