weatherless...................99.19507% balance.......................56.87268% hyperoffense..................33.01758% offense....................... 6.74818% trickroom..................... 5.01176% voltturn...................... 4.26006% semistall..................... 2.87184% sun........................... 0.80493% stall......................... 0.48973% sand.......................... 0.00000% hail.......................... 0.00000% hailoffense................... 0.00000% monotype...................... 0.00000% monofighting.................. 0.00000% multiweather.................. 0.00000% rain.......................... 0.00000% Stalliness (mean: 0.015) | -1.5| |##################### -1.0| |# -0.5| |#### 0.0| |### +0.5|### |############################## +1.0|# |## +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.57%