weatherless...................58.06452% offense.......................46.46202% balance.......................41.77940% sun...........................14.82830% hail..........................12.59105% rain..........................10.66597% trickroom..................... 9.57336% sand.......................... 6.45161% hyperoffense.................. 5.46306% semistall..................... 5.25494% tricksun...................... 3.85016% tailwind...................... 2.80957% voltturn...................... 2.39334% monotype...................... 1.87305% multiweather.................. 1.14464% trickrain..................... 1.09261% monoice....................... 1.04058% stall......................... 1.04058% allweather.................... 0.46826% batonpass..................... 0.41623% tricksand..................... 0.36420% monowater..................... 0.26015% sunoffense.................... 0.26015% monoghost..................... 0.26015% hailoffense................... 0.26015% choice........................ 0.20812% sandoffense................... 0.15609% monopoison.................... 0.10406% rainoffense................... 0.10406% monoground.................... 0.10406% monofairy..................... 0.05203% monoelectric.................. 0.05203% sandstall..................... 0.05203% Stalliness (mean: 0.011) -1.5|# |### -1.0|############ |#################### -0.5|################## |########################## 0.0|############################## |########################### +0.5|############## |##################### +1.0|###### |## +1.5|###### |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.53%