weatherless...................51.25228% offense.......................46.57743% balance.......................39.84314% sun...........................27.42624% trickroom.....................18.46024% tricksun......................11.36999% rain..........................10.96809% hail.......................... 9.09513% semistall..................... 7.49100% hyperoffense.................. 6.04047% sand.......................... 3.18202% voltturn...................... 2.08867% trickrain..................... 1.93148% multiweather.................. 1.92376% monotype...................... 0.39946% monoice....................... 0.36710% tailwind...................... 0.23362% tricksand..................... 0.11107% stall......................... 0.04796% batonpass..................... 0.04229% sunoffense.................... 0.02670% monowater..................... 0.01621% monopoison.................... 0.01215% sandoffense................... 0.01040% monoghost..................... 0.00400% choice........................ 0.00000% rainoffense................... 0.00000% monoground.................... 0.00000% monofairy..................... 0.00000% allweather.................... 0.00000% monoelectric.................. 0.00000% hailoffense................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: 0.018) -1.5| |# -1.0|#################### |############ -0.5|############# |############# 0.0|############################## |###################### +0.5|## |######################## +1.0|##### |## +1.5|####### | +2.0| | more negative = more offensive, more positive = more stall one # = 0.66%