weatherless...................66.90381% offense.......................49.99456% balance.......................33.32742% trickroom.....................28.08395% sun...........................23.52215% hyperoffense..................13.47696% tricksun......................13.42181% rain.......................... 7.48107% voltturn...................... 4.80136% sand.......................... 3.87285% semistall..................... 3.19668% trickrain..................... 2.36560% multiweather.................. 2.36529% hail.......................... 0.58541% monotype...................... 0.12681% monoice....................... 0.12663% tailwind...................... 0.02996% batonpass..................... 0.00499% stall......................... 0.00439% tricksand..................... 0.00344% sunoffense.................... 0.00106% monowater..................... 0.00013% monopoison.................... 0.00005% sandoffense................... 0.00002% monoghost..................... 0.00000% choice........................ 0.00000% rainoffense................... 0.00000% monoground.................... 0.00000% monofairy..................... 0.00000% allweather.................... 0.00000% monoelectric.................. 0.00000% hailoffense................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.168) -1.5|# | -1.0|######################### |######### -0.5|################## |######## 0.0|############################## |################# +0.5|## |############### +1.0|### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.77%