weatherless...................71.25798% offense.......................41.84866% balance.......................34.20498% hyperoffense..................11.96041% sun...........................10.62899% sand.......................... 9.74457% voltturn...................... 9.65198% rain.......................... 6.96360% semistall..................... 6.73691% stall......................... 5.24904% monotype...................... 3.78991% hail.......................... 2.88633% trickroom..................... 1.74010% multiweather.................. 1.33461% sandstall..................... 1.10792% sandoffense................... 0.83333% monowater..................... 0.64815% sunoffense.................... 0.61941% monobug....................... 0.57471% choice........................ 0.45338% hailoffense................... 0.45338% mononormal.................... 0.36079% rainoffense................... 0.34483% monopoison.................... 0.29374% monofairy..................... 0.27139% monoice....................... 0.24904% monodark...................... 0.22989% monofire...................... 0.21711% monosteel..................... 0.17561% monoelectric.................. 0.15645% dragmag....................... 0.14368% tricksun...................... 0.13729% monoghost..................... 0.13091% sunstall...................... 0.13091% monograss..................... 0.12771% monopsychic................... 0.12133% monodragon.................... 0.10856% monoflying.................... 0.10217% monofighting.................. 0.10217% tailwind...................... 0.09579% trickhail..................... 0.08621% monorock...................... 0.07982% monoground.................... 0.07024% tricksand..................... 0.05747% rainstall..................... 0.02554% hailstall..................... 0.01916% gravity....................... 0.01277% allweather.................... 0.00319% Stalliness (mean: 0.007) -2.0|## |####### -1.0|################ |############################# 0.0|############################## |######################### +1.0|########### |###### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%