weatherless...................69.43788% offense.......................37.76669% balance.......................35.93144% voltturn......................12.27952% hyperoffense..................11.84745% sun...........................11.28371% sand..........................10.58387% semistall..................... 7.92183% rain.......................... 7.45404% stall......................... 6.53260% hail.......................... 2.66388% monotype...................... 2.62484% trickroom..................... 1.94263% sandstall..................... 1.54323% multiweather.................. 1.39172% sandoffense................... 0.78521% monowater..................... 0.58964% sunoffense.................... 0.47578% hailoffense................... 0.46044% monobug....................... 0.43381% choice........................ 0.38660% monopoison.................... 0.29093% rainoffense................... 0.29063% monoice....................... 0.26011% dragmag....................... 0.19273% mononormal.................... 0.15784% monosteel..................... 0.13501% monofire...................... 0.12690% sunstall...................... 0.10907% tricksun...................... 0.10824% trickhail..................... 0.10197% monoghost..................... 0.09865% monodark...................... 0.09490% monoelectric.................. 0.08069% tricksand..................... 0.08053% monofairy..................... 0.07360% monograss..................... 0.07166% monopsychic................... 0.06373% monoflying.................... 0.06257% monorock...................... 0.04939% tailwind...................... 0.04740% monofighting.................. 0.04737% monoground.................... 0.04607% monodragon.................... 0.03836% rainstall..................... 0.01793% hailstall..................... 0.00962% gravity....................... 0.00927% allweather.................... 0.00483% Stalliness (mean: 0.086) -2.0|## |######## -1.0|################ |########################### 0.0|############################## |############################ +1.0|############ |######## +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.73%