weatherless...................64.90974% balance.......................40.85664% offense.......................31.54193% voltturn......................14.40007% sand..........................12.70443% sun...........................12.53513% hyperoffense..................10.41397% semistall..................... 8.81397% stall......................... 8.37349% rain.......................... 7.96889% hail.......................... 2.80011% sandstall..................... 2.77079% trickroom..................... 1.90092% multiweather.................. 0.91497% sandoffense................... 0.85687% monotype...................... 0.85179% monowater..................... 0.40826% dragmag....................... 0.28871% sunoffense.................... 0.24321% choice........................ 0.19410% sunstall...................... 0.12704% hailoffense................... 0.12415% rainoffense................... 0.11675% tricksun...................... 0.10545% monobug....................... 0.09919% monosteel..................... 0.06086% trickhail..................... 0.05241% monopoison.................... 0.04669% monofire...................... 0.04582% monoelectric.................. 0.04007% mononormal.................... 0.03075% monoground.................... 0.02462% monoghost..................... 0.02307% monofairy..................... 0.02290% rainstall..................... 0.01436% monoice....................... 0.01229% monodark...................... 0.01145% gravity....................... 0.01047% monoflying.................... 0.00784% monopsychic................... 0.00539% monograss..................... 0.00500% monorock...................... 0.00432% tricksand..................... 0.00228% monofighting.................. 0.00224% tailwind...................... 0.00138% monodragon.................... 0.00130% allweather.................... 0.00028% hailstall..................... 0.00008% Stalliness (mean: 0.220) -2.0|### |###### -1.0|######## |###################### 0.0|############################ |############################## +1.0|############ |######## +2.0|### |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%